Crossing Narrative
Crossing Narrative
Exploring the possibilities of crossing the virtuality and reality in interactive narrative experiences
Exploring the possibilities of crossing the virtuality and reality in interactive narrative experiences
5/25/23
5/25/23
Cross-reality, Virtual reality, Interactive narrative
Cross-reality, Virtual reality, Interactive narrative



Introdcution
With the development of mixed reality technology, the convergence of virtual and real experiences has emerged as a trend in the interactive narratives. In this paper, we introduce “Crossing Narrative”, an interactive narrative experience that seamlessly blends virtuality and reality by utilizing real-world views and bystanders. We discuss specific methods for designing cross-reality narrative experience, focusing on three key aspects of cross-reality interactions: diegetic objects, transition effects, and bystander’s avatar. Our design methods aim to enhance audience social interactions and understanding of the immersive narrative.
With the development of mixed reality technology, the convergence of virtual and real experiences has emerged as a trend in the interactive narratives. In this paper, we introduce “Crossing Narrative”, an interactive narrative experience that seamlessly blends virtuality and reality by utilizing real-world views and bystanders. We discuss specific methods for designing cross-reality narrative experience, focusing on three key aspects of cross-reality interactions: diegetic objects, transition effects, and bystander’s avatar. Our design methods aim to enhance audience social interactions and understanding of the immersive narrative.
Research Gap
How to lead bystanders or audience outside of the VR to become the part of the virtual plots?
How to lead bystanders or audience outside of the VR to become the part of the virtual plots?





Innovations & Highlights
Diegetic Objects with Symbolization
Stylized Transitions to Cross Virtual and Reality
Partially Diegetic Avatar for Bystander
Diegetic Objects with Symbolization
Stylized Transitions to Cross Virtual and Reality
Partially Diegetic Avatar for Bystander
Display & User Study






Demo Video
SIGGRAPH Asia 23 Poster: https://doi.org/10.1145/3610542.3626125
SIGGRAPH Asia 23 Poster: https://doi.org/10.1145/3610542.3626125
More Works